Genre: Horror





System: Monster of the Week

Game type: One-shot

Players: 2 to 6, plus Game Master

Price: $7

ESCAPE FROM DARKWATER CREEK HOUSE

A Survival Adventure for Monster of the Week

A missing child.
A dying town.
A house that consumes everything that enters.

And once you’re inside…
you are no longer the hunter.

 

A Small Town With a Big Secret

Darkwater Creek barely exists on the map.
What little you can find tells you everything you need to know:

People go missing here.
A lot of them.

When a self-proclaimed psychic begs you to find her nephew, your investigation leads straight into a dying rural town where:

  • Locals don’t ask questions

  • Outsiders don’t stay long

  • And everyone knows not to go near the old farmhouse

Unfortunately… that’s exactly where you need to go.

 

This Is Not a Dungeon.

It’s a Digestive System.

The Old Sweeney House is a living organism—an otherworldly predator summoned long ago and left to feed.

Inside, the hunters will face:

  • A suffocating, flesh-lined maw that seals shut behind them

  • Slippery vertical tunnels filled with acid and bone fragments

  • A churning stomach of dissolving bodies and desperate survivors

  • Intestinal corridors that constrict, separate, and consume

  • A final escape through crushing, tooth-like structures

Every step forward is survival.
Every mistake is pain.

 

Survival Horror Built for Monster of the Week

This adventure is designed for Monster of the Week, focusing on tension, environmental danger, and fast, high-stakes decision-making.

Perfect for:

  • One-shots or convention play

  • Groups who enjoy lethal scenarios

  • Keepers who want something brutal, different, and unforgettable

Also adaptable to other modern horror RPG systems.

 

What You Get

  • A complete one-session survival horror scenario

  • A unique “inside the monster” dungeon experience

  • A rural investigation phase with cult activity and missing persons

  • The optional Fortune mechanic for unpredictable danger outcomes

  • Escalating environmental threats (acid, constriction, falls, separation)

  • Memorable NPCs including victims, cultists, and conspirators

  • Optional expansion into a larger cult conspiracy campaign

 

Content Warning

This module includes intense horror elements:

  • Being eaten alive

  • Acid and dissolution

  • Bodily harm and mutation

  • Claustrophobic environments

  • Loss of agency and physical control

This is a high-intensity horror experience. Use safety tools and calibrate descriptions for your group.


The Truth About Darkwater Creek

The house doesn’t hunt.

The town feeds it.

And by the time you understand that…

You’re already trapped inside.

 

Escape Is Possible.

Survival Is Not Guaranteed.

 

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